In each area of the game, players must create and manipulate particles to solve puzzles. Players begin in Atoms, where they construct atoms by adding protons and assigning electrons to orbitals
Each content area features a combination of structured game levels and a sandbox mode. In the sandbox, players can experiment with a variety of particles and work towards a series of achievements.
A Series of Tubes
All seven content areas are connected to each other, allowing learning to build over time. Players can transfer particles between content areas to solve new challenges and deepen their understanding of how different chemistry concepts are related.
Each of the 7 content areas has unique mechanics that map to its chemistry learning objectives. Balancing diverse mechanics within one cohesive game experience was a fun and tricky design challenge!